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Tuesday, September 25, 2007

A third of distance learning revenue growth of 15% accounted for by increased enrollment of students in traditional programs

Career College Central


Distance learning revenues in a sample of DL programs grew by a mean of 15.52% in 2006, according to The Survey of Distance Learning Programs in Higher Education, 2007-2008 edition, just published by Primary Research Group. More than a third of the enrollment increase came from increased enrollment from students that already attend traditional classes.

The study is based on data from 45 higher education distance learning programs, with mean revenues of approximately $2.35 million. Data is broken out by size and type of college, for public and private colleges and for high, medium and low growth enrollment distance learning programs.
The 200-page report presents more than 750 tables of data exploring many facets of distance learning programs, including revenues, cost structure, rates of pay, student demographics, program growth rates, current and planned use of new technologies, catering to special populations, and many other financial and business aspects of managing distance learning programs.

Read more...

Source: Career College News

A third of distance learning revenue growth of 15% accounted for by increased enrollment of students in traditional programs

Career College Central


Distance learning revenues in a sample of DL programs grew by a mean of 15.52% in 2006, according to The Survey of Distance Learning Programs in Higher Education, 2007-2008 edition, just published by Primary Research Group. More than a third of the enrollment increase came from increased enrollment from students that already attend traditional classes.

The study is based on data from 45 higher education distance learning programs, with mean revenues of approximately $2.35 million. Data is broken out by size and type of college, for public and private colleges and for high, medium and low growth enrollment distance learning programs.
The 200-page report presents more than 750 tables of data exploring many facets of distance learning programs, including revenues, cost structure, rates of pay, student demographics, program growth rates, current and planned use of new technologies, catering to special populations, and many other financial and business aspects of managing distance learning programs.

Read more...

Source: Career College News

Mobile Web 2.0 - Where is the business?

Tekes is looking into media and has now started a new development project for media industry called Enhanced media. This Mobile web 2.0 project will be tightly connected for the planning of the Enhanced media providing insight to business trends around social media and especially user generated content.

Mobile Web 2.0 - Where is the business?

Tekes is looking into media and has now started a new development project for media industry called Enhanced media. This Mobile web 2.0 project will be tightly connected for the planning of the Enhanced media providing insight to business trends around social media and especially user generated content.

eSN TechWatch: Data-Driven Instruction -- September 24, 2007

Consultant Karen Greenwood Henke discusses how school leaders can use data to improve teaching and learning.

Related links
New Case Studies
Read about Fox Chapel Area School District (PA) and Chicago Public Schools (ILL) and their success in using data driven decision making.
Nimble Net™ is a product and service of Nimble Press™, a strategic marketing and communications firm founded by Karen Greenwood Henke in 1999.
blog.grantwrangler.com
Grants and awards for schools and teachers

Source:
eSchool News

eSN TechWatch: Data-Driven Instruction -- September 24, 2007

Consultant Karen Greenwood Henke discusses how school leaders can use data to improve teaching and learning.

Related links
New Case Studies
Read about Fox Chapel Area School District (PA) and Chicago Public Schools (ILL) and their success in using data driven decision making.
Nimble Net™ is a product and service of Nimble Press™, a strategic marketing and communications firm founded by Karen Greenwood Henke in 1999.
blog.grantwrangler.com
Grants and awards for schools and teachers

Source:
eSchool News

Monday, September 24, 2007

eLearn Magazine Education and Technology in Perspective.



Bringing Online Learning to a Research-Intensive University
By Niall Watts, Educational Technology Officer, University College Dublin

University College Dublin is a traditional, campus-based university with a strong commitment to research. Like most universities, UCD has a Virtual Learning Environment (VLE) for e learning. In our case it's Blackboard. Many faculty members identify e learning with the VLE. Blackboard is used for announcements and the delivery of passive content such as handouts and PowerPoint slides. Little attempt is made to make full use of the online medium. This may be because most academics have not learned or studied online as part of their education. To teach online requires them to rethink their teaching methods and imagine teaching differently from the way they were taught. Despite their exposure to digital media and social networking software, students seem to have equally low expectations of online learning.

How Long Should an E-learning Course Be?
By Chris Bennett, Founder and CEO, Ah Ha! Media

We've all participated in a course, training session, or even conference call that seemed to go on for an eternity. There's no question that when participants reach a certain time threshold attention spans begin to dwindle, and learning objectives fall by the wayside. This would lead one to correctly assume that there is in fact a magic number representing the ideal length for interaction—one that's long enough to cover the content, but short enough to maintain focus. This article will provide a framework for answering the question, "How long should an e-learning course be?"

Related link

Using Game Shows as an Instructional Tool
By Dan Yaman, CEO, and Missy Covington, Communications, LearningWare, Inc.

As more and more corporate and K-12 instructors gravitate towards interactive and attention-grabbing instructional techniques, many are starting to see the intrinsic benefits of using game shows. Our experiences, and those of hundreds of instructors, have shown that when learners play game shows their energy levels surge, they pay attention, and they remember more of the instructional content.
Game shows are an appealing medium—they provide healthy competition, have entertainment value, and are a cultural staple both in the U.S. and internationally. However, many instructors are unable to come up with a practical and justifiable way to use them. They are sometimes met with resistance from skeptical supervisors and financiers. What follows are a few of the most frequently voiced objections and our time-tested responses.

eLearn Magazine Education and Technology in Perspective.



Bringing Online Learning to a Research-Intensive University
By Niall Watts, Educational Technology Officer, University College Dublin

University College Dublin is a traditional, campus-based university with a strong commitment to research. Like most universities, UCD has a Virtual Learning Environment (VLE) for e learning. In our case it's Blackboard. Many faculty members identify e learning with the VLE. Blackboard is used for announcements and the delivery of passive content such as handouts and PowerPoint slides. Little attempt is made to make full use of the online medium. This may be because most academics have not learned or studied online as part of their education. To teach online requires them to rethink their teaching methods and imagine teaching differently from the way they were taught. Despite their exposure to digital media and social networking software, students seem to have equally low expectations of online learning.

How Long Should an E-learning Course Be?
By Chris Bennett, Founder and CEO, Ah Ha! Media

We've all participated in a course, training session, or even conference call that seemed to go on for an eternity. There's no question that when participants reach a certain time threshold attention spans begin to dwindle, and learning objectives fall by the wayside. This would lead one to correctly assume that there is in fact a magic number representing the ideal length for interaction—one that's long enough to cover the content, but short enough to maintain focus. This article will provide a framework for answering the question, "How long should an e-learning course be?"

Related link

Using Game Shows as an Instructional Tool
By Dan Yaman, CEO, and Missy Covington, Communications, LearningWare, Inc.

As more and more corporate and K-12 instructors gravitate towards interactive and attention-grabbing instructional techniques, many are starting to see the intrinsic benefits of using game shows. Our experiences, and those of hundreds of instructors, have shown that when learners play game shows their energy levels surge, they pay attention, and they remember more of the instructional content.
Game shows are an appealing medium—they provide healthy competition, have entertainment value, and are a cultural staple both in the U.S. and internationally. However, many instructors are unable to come up with a practical and justifiable way to use them. They are sometimes met with resistance from skeptical supervisors and financiers. What follows are a few of the most frequently voiced objections and our time-tested responses.

Donald H Taylor argues that it’s time to drop the ‘e’ and start concentrating on the ‘learning’.


It’s time to drop e-learning. Let’s be specific. It’s time to drop the ‘e’ in e-learning.
It’s time to recognise that the ‘e’ carries the stigma of past hyperbole, puts some potential learners and managers off and smacks of a love of technology that has everything to do with content delivery, rather than individual learning.If the ‘e’ was ever useful, it has outlived that use now. That’s why ELIG – formerly the E-Learning Industry Group – is now ELIG, the European Learning Industry Group (although if you examine their site you’ll find the word e-learning scattered liberally all over it).
I’ve used the term myself happily in the past – as you might expect of the chairman of the Learning Technologies Conference – but the ELIG change has given me to reflect. And the result of that reflection: they’re right. There’s no need to differentiate now between methods of content delivery. The battle is over, and e-learning has won. It’s a regular part of the learning mix. As Joe Hegarty, Intel Innovation Centres director of business operations and co-chair of ELIG, puts it on the
eLearning Weekly blog: The term ‘e-learning’ has been overused. Technology is now clearly embedded in all modern learning solutions.

About the author

Donald H Taylor is Alliances Director at InfoBasis, and Chairman of the Learning Technologies and IITT National Trainers conferences. In January he was presented with the Colin Corder Award for outstanding services to IT training. He blogs at learningtechnologiesconference.wordpress.com.


Source: TrainingZONE

Donald H Taylor argues that it’s time to drop the ‘e’ and start concentrating on the ‘learning’.


It’s time to drop e-learning. Let’s be specific. It’s time to drop the ‘e’ in e-learning.
It’s time to recognise that the ‘e’ carries the stigma of past hyperbole, puts some potential learners and managers off and smacks of a love of technology that has everything to do with content delivery, rather than individual learning.If the ‘e’ was ever useful, it has outlived that use now. That’s why ELIG – formerly the E-Learning Industry Group – is now ELIG, the European Learning Industry Group (although if you examine their site you’ll find the word e-learning scattered liberally all over it).
I’ve used the term myself happily in the past – as you might expect of the chairman of the Learning Technologies Conference – but the ELIG change has given me to reflect. And the result of that reflection: they’re right. There’s no need to differentiate now between methods of content delivery. The battle is over, and e-learning has won. It’s a regular part of the learning mix. As Joe Hegarty, Intel Innovation Centres director of business operations and co-chair of ELIG, puts it on the
eLearning Weekly blog: The term ‘e-learning’ has been overused. Technology is now clearly embedded in all modern learning solutions.

About the author

Donald H Taylor is Alliances Director at InfoBasis, and Chairman of the Learning Technologies and IITT National Trainers conferences. In January he was presented with the Colin Corder Award for outstanding services to IT training. He blogs at learningtechnologiesconference.wordpress.com.


Source: TrainingZONE