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Tuesday, April 05, 2011

New Book: Android User Interface Development: Beginner's Guide

There are over 30,000 applications for Android that have been downloaded over a million times already. What makes yours any different?




Building a compelling user-interface that people understand and enjoy is vital for the survival of a new application in an environment where look and feel may be the only thing between a user purchasing your application; or deleting it forever.

The Android User Interface Development Beginner's Guide will tell you everything you need to know to style your applications from bottom up. Given the importance of user-interface design on a touch-screen device, this book aims to equip its reader with the knowledge required to build killer Android applications. Starting simply, and keeping things easy, this book will take you on a step-by-step journey to understanding the principals of good user-interface design, and how to implement the best user interfaces on an Android mobile device. It aims at building design understanding on a chapter-by-chapter basis, while introducing platform knowledge through examples.

What you will learn from this book :
  • Design user-friendly interfaces that support quick and easy access to information
  • Explore and implement multiple layouts in Android to design user interfaces for the different screen sizes and densities
  • Ensure a consistent user-interface experience and improve your application performance by reusing your application components
  • Design easy-on-the-eye themes for your Android applications
  • Display and select complex data structures from applications such as an address-book or calendar application by using Android widgets
  • Entertain your application users by animating visual queues of what the application is currently doing, and what effect their actions are having
  • Customize the built-in classes in Android to enhance the user interface by creating tabs and galleries
  • Leverage Android's resource loading system
  • Learn how best to present your user with information; or capture information from them
  • Work through examples featuring all major Android widgets, and some of the more unusual components
Published on: 2011-03-02.
Buy this Book