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Introducing the Connect Thinking E-Learning Academy


Friday, April 15, 2011

Learning Futures Festival Online 2011

The session recordings from this week's Learning Futures Festival are now available online.

Stephen Downes summarizes, "Go to North America Day 2 to find Donald Clark's argument against the lecture and my spirited defense of the form (note that the recordings are Adobe Connect recordings, so you'll get a full screen presentation with slides, sounds, video and the chatroom)."

For the web pages with the full videos, see the web presentation.

Enjoy all these session recordings below:
Source: Stephen Downes

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How to Use Cell Phones as Learning Tools by Meg Ormiston

Meg Ormiston, TeachHUB writes, "Regardless of your school’s cell phone policy, the reality in most schools is that students have phones in their pockets, purses, or hoodies. Why not get these tools out in plain sight and use them for good and not evil?" 

Here are some easy to use strategies to use cell phones in the classrooms.

Why Use Cell Phones as Learning Tools

Cell phones are different from a computer lab filled with computers or a cart of netbooks because the cell phone is personal technology. Most students have invested a great deal of time learning about the features of the cell phone, how to navigate and the limitations of the phone. The other reason to really rethink the cell phone debate is because learning on the cell phone can extend beyond the walls of the school or the confines of a class period.

Source: TeachHUB 

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Student Créche offers students advice

The Student Créche is an online forum for GCSE, A-level and university students.
At, users can discuss courses, career options and general student life and offer each other advice.

Aadilhussain Kasia, 18, has designed the website to help others to make the most of their time in education.

Photo: Batley & Birstall News

The site, paid for and hosted by Aadilhussain’s father, helps students to make the most of their time studying. It provides learning resources as well as advice on health, relationships, jobs and money.
Anyone can browse the website for tips and information, and registered users can post their own thoughts. Aadilhussain’s web design skills are self-taught and he runs the site with help from friends and fellow students.

Source: Batley & Birstall News

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Children Learn their First Numbers with TeachMe Numbers 1 for iPad

Independent developer Nigel Green has announced the release of TeachMe Numbers 1 for iPad.

Photo: Nigel Green Software Development

The first App in a series of 3, TeachMe Numbers 1 is aimed generally at 1-3 year olds. Designed with the assistance of the developer's wife (who has a background in Early Childhood), the App teaches the child numbers 1 through 10 using multiple techniques which cover the 3 stages of number learning: Recognition, Sequence and Quantity. Sound Effects and Audio in English are also included to help the child to learn their first numbers.

Activity 1: Recognition Of Numbers - This activity is designed to teach children the association between the name and visual representation of each number. To reinforce learning, this activity includes an optional English speaking voice that says each number in turn.

Activity 2: Number Sequencing - The aim of this activity is to teach children the concept of number sequence - that there is a set order to how numbers should follow each other. As each numbered balloon rises on the screen the child will see them come up in the same order every time. Once the balloons have reached their final position the child can 'pop' them one-by-one, but only in the correct order. There is an 'Autoplay' option that determines if the next set of balloons will rise without intervention once all the balloons are 'popped', or if a button must be touched to proceed further.

Related links
Purchase and Download 
Nigel Green 

Source: prMac 

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KidSpring Introduces Two New Apps for iPad

KidSpring, a producer of next generation apps on iPad and Android tablets for early childhood education, today announced the release of two new applications for iPad and iPad2 tablets.

The toddler counting and alphabet applications are designed for early childhood and pre-school development focusing on core cognitive concepts built around alphabet letter and number (ABC and 123) sequencing. The apps are designed in conjunction with parents, child behavioral therapists, school teachers, and evaluated extensively with children throughout the product development cycle.

The "Pond Life" package focuses on animals and insects associated with a pond themed environment while the "Dinosaurs" package is based upon a prehistoric themed environment. Both apps are brought to life with rich illustrations and audio. Children will learn through the exploration and discovery of sequencing puzzles with unique character illustrations while developing their imagination and learning patterns.
Cognitive developmental concepts include:

  • Alphabet letter and number character and pattern recognition
  • Alphabet letter and number character matching
  • Alphabet letter sequencing
  • Number sequencing
  • Refinement of fine motor skills
Audio recognition of letter and number names

Key Features include:
  • 4 distinct modes of play including alphabet and counting up to 20
  • Easy to use and tested by children in focus groups
  • Audio recorded by children for peer association 
  • "Sticker Book", audio and animated graphics deliver praise and rewards throughout 
  • Audio confirmation of number and alphabet characters 
  • Beautiful professional illustrations

Related links
Toddler Counting & Alphabet - Dinosaurs
Toddler Counting & Alphabet - Pond Life 

About KidSpring
KidSpring produces next generation apps on iPad and Android tablets for early childhood education. KidSpring apps foster the learning process and nurture a child's development by harnessing today's technology to create new learning experiences for children. KidSpring apps focus on specific educational concepts for a particular stage in a child's perceptual, motor, social and intellectual development. The cognitive building blocks and interaction modalities behind each app are derived from experimental observations of children interacting with their environment as they play and learn. KidSpring is a creation of Space Machine, based in Silicon Valley, California and founded in 1999.
To learn more, please visit:

Source: PRWeb 

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Thursday, April 14, 2011

Innovate the Steve Jobs way: 7 principles for breakthrough success

Steve Jobs is synonymous with 'innovation.'
This ebook explores the 7 guiding principles of Steve Jobs' success and how you can use them to emerge from the recession stronger, more inspired and more innovative than ever.

There are very few people in the world today more closely associated with innovation than Apple co-founder, Steve Jobs. He is the classic American entrepreneur — starting his company in the spare bedroom of his parents’ house and pioneering the development of the first personal computer for everyday use.
Jobs was fired from the company he had started but he returned in 1997 . It was 12 years later, and Apple was close to bankruptcy . Jobs not only saved the company but in the next 10 years reinvented not just one industry but four — computing, music, telecommunications and entertainment (let’s not forget he’s the CEO of a little company called Pixar).

In 2010, Fortune magazine named Jobs the CEO of the Decade. Also, the famed New York Times columnist Thomas Friedman wrote a column in which he declared America needs more jobs — Steve Jobs. He meant that innovation and creativity must be nurtured and encouraged to help the United States and other countries emerge from the global recession.

Everyone wants to learn more about Steve Jobs, yet very few journalists have identified the core principles that drive Jobs and his success. Until now, that is.
Carmine Gallo's book The Innovation Secrets of Steve Jobs (McGraw-Hill, 2010) reveals the 7 principles that are largely responsible for his breakthrough success; principles that have guided Jobs throughout his career and, more important, principles you can adopt today to “think different” and reinvent your company, product or service.
Read more... 


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Don’t Forget the Fun Factor in Educational Games by Audrey Watters

Too often, educational games are neither fun nor educational, and there are plenty of educational games that fail on both those counts. Without an exhaustive study of games and game designers, it’s hard to pinpoint why. Do those making educational games have little experience in game design? Or do those making educational games have little experience in instructional technology? Or has the bar just been set incredibly low?

A kid's Dream of School

But the audience is changing for educational games, in part because of the explosion of mobile and Web technologies. Parents are buying more educational games, and kids now have a larger say in what they want. And as a result, games are becoming more engaging, more whimsical — more fun.

Take, for example, the creators of Motion Math, available on the iPhone and iPad. The founders, Jacob Klein and Gabriel Adauto, graduate students in the Learning, Design, and Technology program at Stanford, are both 32 years old. They’re bringing their background in education and cognitive science to the design of the game.

Photo: MindShift
Motion Math has won rave reviews from those who are watching the industry closely.
The Children’s Technology Review, for instance, gave the app 4.5 stars for being able to “bridge the concrete and the abstract.” The creators plan to expand to other platforms, including Android soon. Klein says they’ll also add new subject areas beyond fractions and even beyond math.
Read more... 

Related link
Here’s a fun video of a 7th grade class in Oklahoma competing in Motion Math

Source: MindShift and Motion Math Inc

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Tuesday, April 12, 2011

Upcoming Free Webinars

Check out these FREE online webinars below!

Engage and Inspire Learners - Virtually

Date: April 13, 2011
Time: 10:00AM Pacific / 1:00PM Eastern
(60 Minute Session)

Join Training magazine on April 13 for this complimentary Webinar, sponsored by Knoodle, and learn how to enliven both the virtual classroom and self-paced computer training to create a richer learning experience with a more transformational impact on learners' performance.

Virtual learning thought leader Martyn Lewis, founder of Market-Partners and 3g Selling, will demonstrate:

• Bold new strategies for delivering the live virtual classroom
• Delivery approaches gleaned from broadcast media
• The integration of video, dialogue, and teamwork
• How an ongoing learning community can augment the live virtual classroom

Knoodle speaker Kelly Smith will discuss: 

• Advantages of online self-paced learning environments
• Case study on how the HOPE Project at the University of California, San Diego, has successfully and engagingly delivered continuing medical education for board certification to more than 1,000 doctors and clinicians
• Demonstration on how to integrate audio, video, and presentations to create engaging online learning courses in minutes

Moving Beyond Static and Boring eLearning to Story-Based eLearning

Date: Tuesday, April 26, 2011
Time: 10:00AM Pacific / 1:00PM Eastern
(60 Minute Session)

Speaker: Ray Jimenez, Ph.D., Chief Learning Architect of Vignettes for Training, Inc.

The traditional way of developing eLearning programs is to require learners to learn static, factual and procedural information, then test for retention and memorization. Consequently, learners become bored and are unable to apply ideas back to their work situation.

Innovators are designing eLearning programs and systems to allow learners, mentors and experts to relate and share stories and experiences from real-life situations, adding meaning and context to the factual content and helping learners better retain, relate to and apply the ideas.

In this webinar, these topics will be covered:

• What do experts and research say about the effectiveness of experience-based learning?
• What are the key differences between traditional design and story-based design approaches?
• What is the difference between informal learning and story-based learning?
• How does story-based learning apply to technical, soft-skill, compliance and software type content ?
• What is the five (5) step process in building a story-based learning design?
• What software and tools help developers implement story-based learning?

At the webinar, participants will view demos and examples and download free reference materials.

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Monday, April 11, 2011

20 Incredible iPhone Apps for Troubled Sleepers

Roxanne McAnn has been in touch to reminds us about this recently published article below.

20 Incredible iPhone Apps for Troubled Sleepers

Photo: NursingSchools.Net

If you have trouble sleeping, you know that your frustration leads to a vicious cycle: the more pressure you put on falling asleep quickly, the harder it is to relax, and the worse you feel the next day. If you're a light sleeper, suffer from a sleep disorder or just can't fall asleep, use your iPhone as a tool to help improve the quality of your rest. Good sleep is part of a healthy lifestyle, so stop settling for a mediocre night's rest.

Falling Asleep
Use these apps to help you fall asleep quickly.

1. AmbiScience: The apps from this developer are each designed to help you take the ultimate power nap or full night's rest. Appropriate songs to help you sleep are loaded onto the nap, and the app also comes with an alarm and volume control.
Read more... 

Related link 
Take a closer look at NursingSchools Blog

About is a complete online guide to nursing colleges, education, and careers. We endeavor to be the best nursing education resource available, allowing students to compare nursing schools, read common questions and answers, and request more information.

We endeavor to be the best nursing education resource available, allowing students to compare nursing schools, read common questions and answers, and request more information from the schools themselves.

Many thanks to Roxanne.
Enjoy your reading!

Source: NursingSchools.Net 

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Eight Phases of Workplace Learning: A Framework for Designing Blended Programs

In this whitepaper Dorman Woodall and Sally Hovis, SkillSoft writes, "Today’s learning organizations recognize the prevalence of informal or just-intime learning and search for ways to support this type of learning in tandem with more formal, blended training programs."

How to blend workplace learning: Eight-step guide

The importance of combining informal learning with more formal, blended training programmes is widely recognised. Read this whitepaper to learn eight phases of workplace learning to guide you in designing blended learning solutions with formal and informal components.

The eight phases of workplace learning outlined in this paper provide a framework for making these decisions.

Photo: Whitepaper, SkillSoft

Source: TrainingZone 

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Sunday, April 10, 2011

A new model for online learning by Wendy Lee

Wendy Lee, Star Tribune writes, "A Minneapolis start-up aims to take advantage of the latest Internet trends to enhance the educational experience.
Students who struggle with math homework may have a devil of a time trying to get help from their parents. They could turn to the Internet, but how would they know which websites are accurate?"

The Minneapolis start-up Sophia hopes to provide a solution. The company, named after the Greek word for wisdom, has an online platform that allows people to upload educational videos, lectures and slide shows on topics that range from U.S. history to chemistry.

Sophia launched this spring and has more than 20,000 users from more than 116 countries. The company hopes to expand access to reliable information that can help parents tutor their children and students refresh their memory on various subjects.

In some cases, videos are uploaded by teachers to let students review lessons on demand.

"I think it's going to be a radical disruption to the educational model," Chief Executive Don Smithmier said. "It's not about replacing teachers. It's not about replacing traditional classrooms. It's just surrounding those traditional classrooms and supporting teachers and students in different ways."

Related links
Tour Overview
Getting Started with Sophia

About Sophia
Sophia enables innovation by connecting learners, teachers, experts and parents. We provide an academic community where everyone has access to learning that surrounds and supports the traditional classroom. We encourage variety and creativity in teaching so that everyone can learn in a way that makes sense to them.

Sophia is a social teaching and learning platform that taps the teacher in all of us and enhances the learning process by providing access to a wealth of knowledge, help, instruction, standards-aligned content, and expertise available to learners everywhere.

We want to harness technology for the betterment of the educational system as a whole. We can all help others learn. And Sophia’s mission is to be a catalyst in this educational movement. 

Source: Star Tribune and Sophia Learning 

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New Knowledge Direct Learning Management System (LMS) Release

Digitec Interactive today announced their partnership with NiUG (National iMIS Users Group) as sponsors of the upcoming NiUG Chicago Conference to be held April 18 - 20, 2011 at the Hyatt Regency Chicago.

Photo: Knowledge Direct
This year Digitec Interactive is proud to be sponsoring the event and demonstrating the latest version of the Knowledge Direct learning management system (LMS) for mobile and web-based delivered continuing education and professional development. The platform integrates with iMIS to enable:

• Single sign-on for seamless entry into the learning portal
• User authentication with the association's member database
• eCommerce shopping cart for secure payments

With the release of new version 5.0 of the Knowledge Direct learning management system and accompanying rapid content authoring tool, Direct-to-WEB in early 2011, Digitec is preparing to demonstrate the system's new feature set to iMIS users who also have a need for an affordable, easy-to-use learning management system for creating, managing, delivering and marketing online and mobile learning.
To learn more, visit
Read more... 

Related link 
Top 5 Reasons You'll Love New Version 5.0 

About Digitec Interactive
Established in 1988, Digitec Interactive is an award-winning eLearning production company and learning management system provider, developing educational products for corporate, association, medical and non-profit clients. Digitec Interactive is best known for the popular learning management system, Knowledge Direct and has grown to be a leading provider of easy-to-use learning portals and engaging e-Learning programs and courseware. 

Source: PRLog and Knowledge Direct

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Saturday, April 09, 2011

How To: Track India’s Fight Against Corruption Online by Sahil Shah

"Earlier we wrote about how Anna Hazare’s fast unto death’ movement created an uproar on Facebook and Twitter and how more than 400,000 people have already pledged their names on the online petition. Clearly, India’s unified voice is increasing in volume day-by-day, supporting Anna Hazare’s campaign for the Lokpal Bill.", Sahil Shah writes. 

Everything came like a storm and we understand it is difficult to keep a track of what’s happening. To make it easier, we have created a guide that sources the best new media and touch points to get you involved through the Internet.

Photo: Penn Olson

1. Twitter: Real-time updates on the movement
Not surprising, Twitter is the best tool to get real-time information. But one really needs to break through the clutter to get the correct information. Following the right keywords and hashtags are important. For this movement keep track on keywords like:
Read more... 

Related links
What is the Jan Lokpal Bill, why it's important
Social Media Plays a Major Role in India’s Fight Against Corruption

Source: Penn Olson 

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Pearson Announces EQUELLA® 5 Digital Repository

Pearson, the world's leading learning company, today announced EQUELLA® 5, the latest version of the company's award-winning digital repository that enables users to search, create and manage content online.

EQUELLA provides one central solution to meet an institution's learning, research, media and library content needs. Faculty, instructional designers and academic technologists can easily search in one location for all of their learning content—video, custom eBooks, presentations, lecture captures and more—all tagged by metadata such as learning outcomes, grade level and relevant keywords. EQUELLA places no restriction on the content type or file size, and all content is protected using the repository's permissions, digital rights management and copyright functionality.


EQUELLA 5 includes the following new features:
  • Updated user interface that improves overall usability
  • New dashboard capabilities, allowing users to customize the solution to suit their needs
  • Ability to access and import resources from external repositories
  • Built-in Harvester enhancements allow users to easily schedule content harvests from third-party sources, including other EQUELLA repositories, and directly harvest the metadata, content and resources
  • Addition of portlets, which provide access to different key functionality based on user preference
EQUELLA works with all popular learning management systems, including Pearson LearningStudio and Fronter, as well as library systems, portals and other solutions.

Source: PRWeb and thelearningedge's Channel (YouTube)

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Friday, April 08, 2011

The Spring 2011 issue of the Teacher PD Sourcebook is now online

The Spring 2011 issue of the Teacher PD Sourcebook is now online.

Photo: Teacher PD Sourcebook

This issue looks at how innovative educators are working to build stronger connections between math and literacy instruction and students' own lives.

Real-World Learning: Creating Authentic Lessons in Math and Reading

News & Notes

Getting Real
The central objective of the educators we feature in this issue is to bring greater authenticity to math and literacy instruction.

Bringing Context To ELL Instruction
A Texas district employs an intensive professional development method to help regular educators engage English-language learners.

Professional Development Goes for a Walk
Teachers and administrators extol the virtues of "learning walks," in which groups of teachers visit other classrooms to learn best practices from their peers.

Teaching Avatars
Teacher-candidates at one university candidates can now practice in a virtual classroom before ever entering a real one.

Better Reading Through Writing
One way to improve students' reading skills is to work on their writing skills, according to a new report. 

Your Future Colleagues?
South Korea hopes to have robot teachers in all of its 8,400 kindergarten classrooms by 2013.

Video Buffs

Math: It’s in the Cards 
Can poker teach students math skills?

Wiring Algebra Instruction
A four-year study on classroom connectivity suggests that training algebra teachers in software that lets them monitor students’ work on graphing calculators can lead to higher student test-score results. 

Coaching Up Reading Instruction 
A study finds that putting literacy coaches in schools can help boost students' reading skills by as much as 32 percent over three years. 

Websites to Know 
Selected math and writing websites for teachers.
Read more... 

Source: Teacher PD Sourcebook Directory

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Er du på Twitter top ti? af Henrik Føhns

Hør denne spændende udsendelse, der handler om din sociale score, baseret på Facebook-opdateringer, tweets og kontakter på LinkedIn.

"Er du en respektabel 40′er? Er du sunket ned på 25 og skal til at arbejde lidt for sagen? Eller har du opnået et index over 75 og er i den absolutte superliga?" skriver Henrik Føhns, Harddisken 

I de gamle landsbyer kendte alle hinanden og derfor var de andres ry og rygte noget man nærmest fik ind med modermælken, men idag har vi store netværk på Twitter, Facebook og de andre tjenester – netværk med mennesker som vi ikke nødvendigvis kender godt nok til at stole på eller til at vurdere deres ‘ digitale sociale status’.

Relaterede links:
Rasmus Helles, KU – forsker i sociale medier
Brian Solis, digital analytiker og futurist
Wosju – dansk netværkstjeneste 
Anders Colding-Jørgensen, internetpsykolog 

Azeem Azhar, stifter, PeerIndex
Rasmus Helles, adjunkt, Københavns Universitet
Brian Solis, analytiker
Hans Henrik Heming, stifter, Wosju
Anders Colding-Jørgensen, internetpsykolog

God fornøjelse med udsendelsen!

Kilde: Harddisken (DR)

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March/April 2011 EDUCAUSE Review is Now Available Online

Just look at this interesting line-up in this EDUCAUSE Review, Volume 46, Number 2, March/April 2011.

Diana G. Oblinger, President and CEO of EDUCAUSE writes, "This issue of EDUCAUSE Review offers several perspectives on mobile technology—thoughts on how our expanding notions of portability are intersecting with, influencing, and advancing many of our current ideas on teaching, on e-books, on iPads, on websites, on mobile devices, and even on change itself. These perspectives highlight three dominant and interwoven aspects of mobility that our institutions need to consider: complexity, communication, and control."

Taken together, these three issues of complexity, communication, and control may signify a deeper change being introduced by mobile. In March 2011, Oliver Burkeman wrote in The Guardian: "The internet is over." That is, the days of the Internet "as an identifiably separate thing" may be gone. He noted that the "ubiquitous computing" first noted in 1988 has given way, with mobile technologies, to "the arrival of the truly ubiquitous internet." The boundary between online life and real life has disappeared (

Getting a Handle on Mobile: Perspectives

On Teaching
Mobile Literacy
By David Parry
"The future our students will inherit is one that will be mediated and stitched together by the mobile web, and I think that ethically, we are called on as teachers to teach them how to use these technologies effectively."

On E-books
E-Reading: The Transition in Higher Education
By David McCarthy
"The current optimal e-reading solution for higher education is a robust laptop home base with an ecosystem that interacts with tablets and e-readers for mobile consumption."

On iPads
Why Mobile?
By Mary Ann Gawelek, Mary Spataro, and Phil Komarny
"With their students, faculty have become co-learners and pioneers in the classroom. With no models to work from, they had to explore, practice, and discover the iPad's potential for expanding learning."

On Websites
Mobile Matters: Communication Trumps Technology
By Susan T. Evans
"Mobile is the future for content delivery. Colleges and universities need to establish a strategy now and make the decisions necessary to take advantage of this communication opportunity."

On Devices
Mobile: Letting Go of the Device and Building for Innovation
By Jim Davis and Rosemary A. Rocchio
"This device-agnostic framework and approach has huge practical advantages in that we can reach the vast majority of our mobile community regardless of what device they are using and we can readily accommodate ever-changing devices."

On Change
Embracing Change: An Interview with Tracy Futhey
"The best I can hope to do is keep an eye on the high-level industry trends and directions, and then once we've identified those trends, ride them as best we can to where we think they'll take the market."

Source: EDUCAUSE Review 

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How Can the eLearning Community Respond to the Growing Debate Regarding eLearning in Public Schools? by Mariana Ashley

Today I have Mariana Ashley as guest blogger. Please be sure to check out her unique guest post.
Guest posts are always welcome, please contact me.

In light of this recent post about how University of Missouri researchers found it's difficult to build effective eLearning practices without satisfactory definitions of the forms of learning environments, Trip Gabriel's article in The New York Times is especially timely. Essentially, Gabriel suggests that while eLearning practices in higher education are often deemed successful, there is not enough research to support whether or not online courses actually benefit high school students and younger.

Gabriel's article describes how online education is functioning in high schools around the country. He found that many online courses have helped schools increase their graduation rates. For example, in Memphis, Sheffield High used to have a 60 percent graduation rate. Now that it has implemented an online credit recovery program, a fancy name for makeup classes, the class of 2011 will graduate 86 percent of its students. He notes that schools around the country with increased online classes have posted similar results.

While the proponents he cites point to these increased graduation rates and the usefulness of such online high school courses as a way to prepare students for the variety of online courses they'd take in college, and indirectly experience in their careers, all of the critics Gabriel quotes point to the financial situation as evidence that online courses are not actually intended to help students but rather are used to alleviate public schools' budget problems.

Alex Molnar, professor of education policy as Arizona State University, puts it most succinctly, telling The Times, "What they want is to substitute technology for teachers."

The result is a financial cushion for public schools, according to critics. The aforementioned Memphis public school is paying only $164 per online student, far less than what it would have to pay if those same students took classes with teachers face-to-face.

In any case, this article captures the nature of the debate surrounding eLearning in public schools.

So what can the eLearning community do, then, to respond to the challenges laid out by this debate? How can eLearning in high schools meet the needs of students while also meeting the needs of cash-strapped public school districts?

Answering those questions will be tough; however, I think there's a good way to go about doing it. The eLearning community needs to look at what was most successful about how eLearning benefitted college students and try to apply those concepts to the secondary school sector, while keeping mindful of the greater restrictions associated with that area of the educational sector.

I realize this certainly isn't a solution, but as the growing debate concerning eLearning in public schools becomes more relevant, it's important that the eLearning community have a response.

Related links
Take a closer look at these articles by Mariana Ashley below. 

Mariana Ashley is a freelance writer who particularly enjoys writing about online college.
She loves receiving reader feedback, which can be directed to

Many thanks to Mariana.
Enjoy your reading!

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10 Ways to Protect Your Kids on FaceBook

Gordan Smith has been in touch to reminds us about this recently published article below.

Photo: Internet Provider

10 Ways to Protect Your Kids on FaceBook
Facebook turned 7 years old this month. Hard to believe that a college student and his buddies invented it and now it has spread so quickly that more than 40% of the U.S. population has a Facebook account. Talk about going viral.

While this social network phenomenon started out as a tool for college kids, it has rapidly grown to include a younger and younger audience. Facebook rules state that a user must be 13 years or older to have a Facebook account.

However, there is no way to verify this so there are many kids that are younger than that with their own accounts. How do you protect your kids from the questionable material on Facebook?

Thanks to Gordan.
Enjoy your reading!
Source: Internet Provider

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Thursday, April 07, 2011

SCIENCE LEARNING OUTSIDE THE CLASSROOM: A Special Report on Informal Science in Education

In this report, Education Week explores the field often called “informal science education,” which is gaining broader recognition for its role in helping young people acquire scientific knowledge and skills.
Opportunities abound outside the classroom to learn about science, and to inspire a passion for it.

Zoos and science museums, robotics clubs, science competitions, and online games are just a few of the options to engage American youths.
Education Week reporters examine what informal science education looks like in practice, and what we know about its impact, its potential, and the challenges it faces.
Download the free interactive PDF version of the report

Source: Education Week

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Free Live Webinar: Learning Science Outside the Classroom

Check this free webinar out.
I hope you take advantage of this opportunities to improve your webinar skills and knowledge.

Learning Science Outside the Classroom

April 19, 2011,
2 p.m.–3 p.m., EDT 

As concern mounts about the lackluster level of student achievement in science, it has become clear that schools can’t tackle the challenge alone. Nor should they. Opportunities abound outside the classroom to learn about science—and inspire a passion for it. Zoos and science museums, science competitions, robotics clubs, and online games are just a few of the options out there to engage young people. Experts say that so-called informal science learning is gaining wider recognition and becoming part of the national dialogue on how to advance public understanding of science.

Two experts join Education Week to discuss the evolving work in informal science learning—what we know about its impact, what it looks like in practice, the potential, and the challenges.

John H. Falk, professor of free-choice learning at Oregon State University and president emeritus of the Institute for Learning Innovation.

Alan J. Friedman former director and CEO of the New York Hall of Science, consultant in museum development and science communication, and member of the National Assessment Government Board.
Register for this free webinar

Enjoy this free webinar!

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Wednesday, April 06, 2011

Tech Hungry Students and Teachers “Donate to Educate”

Georgia based nonprofit organization has launched a new “Donate to Educate” program targeting the 15 million 1st generation iPads to be used in the classroom.

According to 19 year old visionary Travis Allen, Founder and President of the iSchool Initiative, the successful debut of the iPad 2 has planted the seeds to transform our struggling public education system in the post PC world. With analysts projecting over 35 million iPad 2’s being sold this year the iSchool Initiative has their eye firmly fixed on the 1st generation iPads which will soon be changing hands.

Digital Learning Revolution - Kearns High School

Allen’s iSchool Initiative was recently featured on CNN where he boldly predicted the end of textbooks in the classroom. He believes that students are speaking a new digital language. With Facebook, Twitter, YouTube, blogging, texting and location based mobile applications, they have constant access to the most current and relevant digital information at the tip of their fingers. That is, until they arrive in the classroom. Sadly, most public institutions today look the same way they have for decades. In fact, most schools are still discouraging kids from bringing in digital devices to class. That’s exactly what happened to Travis Allen when he tried to use his iPhone to better his learning experience while attending public high school in 2009.

In response to this mounting challenge, the iSchool Initiative has ambitious plans to place tens of thousands of iPad’s and other mobile learning devices with tech starved teachers and students nationwide. The iSchool Initiative’s new “Donate to Educate” program will play a critical role in better preparing students for today’s fast paced digital world.

Source: Literacy News and iSchoolinitiative's Channel (YouTube)

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