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Friday, December 20, 2019

Students strive to make tech available to all | The Boston Globe

Last spring, Jasper Hsu went to a hackathon in Boston,where he collaborated with other computer enthusiaststo create what he calls “a cool virtual reality experience for dementia patients: a mix of music, virtual reality, and health.” by Nancy Shohet West, Globe Correspondent.
 
(From left) Porter Moody, Sashwat Das, Philip Natsis, MacKay Larsen, and Luca Norian test out the program they created during Hackaway for Good.
Photo: Nic Antaya for The Boston Globe
But the experience at the Music & Health Hackathon — a HUBweek event organized by Berklee Music and Health Institute, MIT Hacking Medicine, and MilliporeSigma left the Wayland High student with more than new computer design skills.

It opened Hsu’s mind to the ways computer science can improve the lives of people for whom the world can be difficult to navigate — such as those with visual limitations or impaired mobility...

At the end of the all-day event, a panel of judges named the winners. First prize went to a team from Billerica, Hopkinton, and Newton that created a wearable guidance system that uses machine learning, path finding, and gyroscope filtering algorithms to allow students with visual impairment to locate open seating near their friends in a cafeteria.

A team from Lincoln-Sudbury Regional High School, Westford Academy, and Weston High School took second place for its design of a browser extension that allows people with visual impairment to obtain meaningful descriptions of images on websites.

Third place went to a team from Arlington High School, which created a rhythm game with spatial audio to indicate an object’s position.