Last spring, Jasper Hsu went to a hackathon in Boston,where he collaborated with other computer enthusiaststo create what he calls “a cool virtual reality experience for dementia patients: a mix of music, virtual reality, and health.” by Nancy Shohet West, Globe Correspondent.
But the experience at the Music &
Health Hackathon — a HUBweek event organized by Berklee Music and Health
Institute, MIT Hacking Medicine, and MilliporeSigma — left the Wayland High student with more than new computer design skills.
It opened Hsu’s mind to the ways
computer science can improve the lives of people for whom the world can
be difficult to navigate — such as those with visual limitations or
impaired mobility...
At the end of the all-day event, a panel of
judges named the winners. First prize went to a team from Billerica,
Hopkinton, and Newton that created a wearable guidance system that uses
machine learning, path finding, and gyroscope filtering algorithms to
allow students with visual impairment to locate open seating near their
friends in a cafeteria.
A team from Lincoln-Sudbury Regional
High School, Westford Academy, and Weston High School took second place
for its design of a browser extension that allows people with visual
impairment to obtain meaningful descriptions of images on websites.
Third place went to a team from
Arlington High School, which created a rhythm game with spatial audio to
indicate an object’s position.
Source: The Boston Globe