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|Photo: ATD (blog)|
The problem, however, is that it’s not easy to stuff all the content you can onto a mobile screen. (Do you hear that subject matter experts?)
Consequently, the design process required for mobile of delivery is forcing developers into the “less is more” paradigm. For the last two years, I’ve been part of team focused on developing modern multi-device learning content. Here’s summary of our top five lessons for instructional designers.
Source: ATD (blog)