|Photo: Barbara Greenstein|
|Photo: ATD (blog)|
My goal is to have learners design and develop a game based on content for any learning program they may be creating. I guide them through the process, but how do I know that they’re able to implement the game beyond the workshop—back on the job?
This uncertainty is why expectations are so important—they’re the key to succeeding in any kind of learning, particularly an Essentials Series class. The facilitators are giving you what you need to know to get started, but you need to take the next step. Ideally, learners should bring their own expectations and needs to the learning environment. Before any learning program, ask yourself, “What is my responsibility as a learner in the 21st century?”
Source: ATD (blog)