Using Popular Video Games to Improve Student Executive Functions, SEL Skills
Thursday, July 9, 10 a.m. PST, 1 p.m.
EST
Video games can be used to improve a variety of cognitive skills such as attention, fluid reasoning and processing speed in students. Recent studies have also demonstrated that playing games can directly improve executive functioning and social emotional learning skills, keys for problem solving, collaboration and self control.
This session will review the research connecting video game play and improvements seen in skills such as cognitive flexibility, working memory and social awareness.
The presenter will identify dozens of popular games including Minecraft, Portal 2, and Angry Birds where executive and SEL skills are practiced and identify methods for transforming game-based skills into real world competencies. Specific previewing, metacognitive and generalization strategies that optimize skill development from game play will be explored.
This presentation is a preview of the content for the Association’s annual Serious Play Conference, July 21-23, 2015 at Carnegie Mellon University in Pittsburgh.
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About Randy Kulman, Ph.D.
Photo: Randy Kulman |
Webinars feature speakers from the annual Serious Play Conference, this year Tuesday-Thursday, July 21-23, 2015 at Carnegie Mellon University, hosted by the Entertainment Technology Center.
For more info, check out www.seriousplayconference.com
Source: Serious Play Conference